Along with a handy to-do list that sits in your inventory at all times, our hero now has access to an arcane book of hints that will nudge him in the right direction should he get a little stuck. Since these are now (thankfully) a thing of the past, Guybrush’s adventure now features a more modern hint system. It’s a device that helps keep things flowing properly.įans of the original games will remember the scene in the third act where you could speak to a member of developer and publisher LucasArts’ helpline. Since the game is you talking to your son about the things that came before, you’re nudged back on course when things take a turn for the incredulous by a bored 10-ish year old. The subtle nods, obvious references and amusing Easter eggs are there en masse for players to find. Let’s all be honest here - you know what you’re signing up for when you pick up a Monkey Island game.Īnd while we’re on the subject of storytelling, the return to both our and Guybrush’s early days covers many of the tropes that we hoped it would. You can toggle to the Director’s Cut in the settings menu, and it is strongly recommended that you do so before you start the game. Nobody is buying this game because they hate the wordy satire that Gilbert and Grossman are known for. Speaking of, the dialogue in the game is both entirely what I signed up for, and baffling at the same time - baffling because the ‘Director’s Cut’ is not the default.
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